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The Academic Article for Review


Arcadia Project

Foreign language learning in Second Life and the implications for resource provision in academic libraries

This report was produced as a research exercise for the Arcadia Fellowship
Programme at Cambridge University Library over a period of nine weeks. It aimed to investigate foreign language learning in Second Life, the 3D virtual world, and the implications for resource provision in academic libraries.
The research was carried out by interviewing sixteen volunteers. The group of
volunteers comprised  foreign language teachers, teacher trainers and a student, all of them active in Western Europe.

Stefanie Hundsberger
June 2009

arcadia@cambridge: rethinking the role of the research library in a digital age


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